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Mario Party 3
Mario Part 3

Developer(s)

Hudson Soft

Publisher(s)

Nintendo

Platform(s)

Nintendo 64

Release Date

  • Japan: December 7, 2000
  • USA: May 7, 2001
  • Europe: September 3, 2001
  • Australia: November 16, 2001

Genre

Party

Mario Party 3 is the 3rd installment in the Mario Party series. It has 70 new minigames, along with Waluigi and Daisy, as playable characters. Mario Party 3 is the last Mario Party game on the Nintendo 64.

PlotEdit

From the Mario Party 3 instruction book:

A Star is Born: In the center of the vast universe, a remarkably bright star was born. It was the star that is born only once in a thousand years, the Millennium Star. According to the legend, whoever possessed the mystical star was destined to become the Superstar of the universe. However since the Millennium Star was but a newborn, it fell from the starry sky. Around that time, Mario and his friends were all happily relaxing when suddenly the Millennium Star came crashing down. Mario and his friends soon began arguing about who should keep the Millennium Star.

Suddenly, the Millennium Star gave off a brilliantly bright flash of light. And with that bright flash, Mario and his friends were transported into a toy box!

"Greetings. I am the Millennium Star. You must pass my test to prove yourself worthy of possessing me. You must journey across many lands and collect the Star Stamps. If you can collect all seven, I shall accept you as the top Superstar in the universe."

Who will collect the seven Star Stamps and become the universe's top Superstar?

In Battle Royale Mode, players have to get as many Stars as possible. Stars's price is 20 coins.

In The Duel Mode, players have to erase the opponent's health. Every player has five pieces of heart as health.

In Story Mode, a single player must battle his or her way to earn the rank of Super Star. To do so, they must fill their stamp card with Star Stamps. The Star Stamps are Wit, Kindness, Strength, Love, Courage, Beauty, and Mischief. The trend the game will follow is Battle Royale, Duel, Battle Royale, Duel; and this continues until the player's next objective is to earn the Beauty Star Stamp. At this point, the player plays a Duel against Daisy, followed by a final Battle Royale on Waluigi's Island.

Star Stamp
Battle Royale Board
Duel Board
Opponent
Wit
Chilly Waters
Gate Guy
Wario (Luigi if the player is Wario)
Kindness
Deep Blooper Sea
Arrowhead
Yoshi (Luigi if the player is Yoshi)
Strength
Spiny Desert
Pipesqueak
Donkey Kong (Luigi if the player is Donkey Kong)
Love
Woody Woods
Blowhard
Peach (Luigi if the player is Peach)
Courage
Creepy Cavern
Mr. Mover
Mario (Luigi if the player is Mario)
Beauty
Not Present
Backtrack
Daisy
Mischief
Waluigi's Island
Not Present
Waluigi and two other random characters

For the Millennium Star, his original plan was to have a straight run-through of seven (since there are seven Star Stamps) Battle Royale Boards. However, when the Millennium Star is about to stamp the player's stamp card, another character bursts from the castle and say they deserve this. The two argue, and Millennium Star decides to go to a Duel Board. The player wins (they must to continue) and the other character runs away in disappointment. After the stamp is received, the next Star Stamp is shown and another Battle Royale begins.

When the Beauty Star Stamp is revealed though, Daisy makes a sudden appearance before a Battle Royale could even begin. The Millennium Star mentions it, but Daisy strikes a pose causing the Millennium Star to fall in love with her and offers her the Beauty Star Stamp. The player says it is not fair and the two argue. The Millennium Star regains consciousness and says they will go to Backtrack to settle it. Suddenly, Bowser appears and tries to take the stamp but Daisy swats him away in one blow. After the player defeats Daisy, she mopes and runs away. Tumble states Daisy said she never lost, not even to her father. The player then receives the Beauty Star Stamp.

The Mischief Star Stamp is then revealed, but then Bowser appears and unknowingly sends it flying into the castle, declaring the player must battle him to earn it. Everyone notices it is gone, and Waluigi comes out of the castle with the stamp trapped in a cage. Waluigi and Bowser fight each other, but to everyone's surprise, Waluigi won. He tells the player they will go to Waluigi's Island. Bowser tells the player to avenge him for what happened. Although long time foes, the player silently agrees and chases after Waluigi. After the battle is over, Waluigi is pounding the floor in frustration yelling he won't forget what happened. The Millennium Star gives the player the Mischief Star Stamp.

Despite winning all the stamps, the Millennium Star declares there is one person left the player must battle. The player is seen thinking hard of who could it be. Both the player and Tumble are surprised when the Millennium Star exclaims the player must defeat him in Stardust Battle to win. When the player defeats him, they ask to be the greatest superstar in the universe (although ownership of the Millennium Star was the original offer). The Millennium startles everyone admitting he isn't the real Millennium Star and flies away in shame. The player drops to the ground in disappointment, unable to believe it was all for nothing.

Suddenly, Tumble begins glowing and his dice head opens to reveal the real Millennium Star, who was watching the player the whole time. After returning the castle and the grounds to its normal state, he promises the player he will make them the superstar of the universe. The credits roll. The final scene, set in front of the castle, is Mario lying on a folding chair, Luigi and Peach are talking to each other nearby, and Donkey Kong is sitting near the three just watching. In the back, Wario and Waluigi are apparently arguing, Daisy is sitting and watching the butterflies, and Yoshi is in the far back chasing a butterfly. The closing scene is a table with a box with the words "Mario Party" on it. A die (the same color as Tumble's head) is thrown onto the table and the word "END" appears on the lower right corner.

CharactersEdit

Mario Luigi Peach Yoshi
Mp3mario
Mp3luigi
Mp3peach
Mp3yoshi
Partner: Koopa Troopa Partner: Goomba Partner: Toad Partner: Boo
Favorite Item: Golden Mushroom Favorite Item: Skeleton Key Favorite Item: Plunder Chest Favorite Item: Warp Block
Star Stamp: Courage Star Stamp: Any Star Stamp: Love Star Stamp: Kindness
Wario Donkey Kong Daisy Waluigi
Mp3wario
Mp3dk
Mp3daisy
Mp3waluigi
Partner: Bob-omb Partner: Whomp Partner: Snifit Partner: Piranha Plant
Favorite Item: Dueling Glove Favorite Item: Reverse Mushroom Favorite Item: Cellular Shopper Favorite Item: Poison Mushroom
Star Stamp: Wit Star Stamp: Strength Star Stamp: Beauty Star Stamp: Mischief

BoardsEdit

Battle Royale Boards Edit

Board

Description

Difficulty

Opponents

Chillywaters
ChillyWaters MP3

Chilly Waters

The first Battle Royale Board of this game. This ice-themed board has the players get twenty Coins for them to purchase a Power Star from the Millennium Star. While the players are trying to complete this task, they are faced with the two most prominent features of this board; the Action Time, and the ice-y five-way junction in the middle. The Action Time on this board will be triggered if a player lands on a Happening Space on either the board's leftmost column, or on the board's uppermost row; it may also be triggered if a player passes by Mr. Blizzard on the uppermost row. If a player manages to wake Mr. Blizzard up when passing by, he will ask the player to pay him five Coins for him to initiate the Action Time. The Action Time of this board includes Mr. Blizzard rolling a snowball leftwards (then downwards), or rightwards (then downwards). If the player hits A Button in time, he/she will jump over the snowball; however, if they don't, they'll be chased by the snowball. If two players are standing on the ice-y five-way junction at once, then the ice will crack. When the ice cracks, the players who are standing on the cracking ice will flee to the southeast corner of the board.
26px-Star


3 Random Characters Except Wario (Luigi if the player is Wario)
Deepbloopersea
DeepBlooberSea MP3

Deep Bloober Sea

The second Battle Royale Board of this game. This undersea-themed board has the players get twenty Coins for them to purchase a Power Star from the Millennium Star. There are three notable features of this board; the two Action Times, and the two Happening Space-heavy pathways in the middle. One of the Action Times on this board is triggered when the player is trying to pass by the junction placed in the middle-left part of the board. When it is triggered, the player has to choose from an assortment of four buttons. If the player chooses the incorrect one (the incorrect one is randomized), he or she will have to take the path he or she did not choose; however, if the player chooses a correct button, he or she will be permitted to go on the path he or she originally chose. The other Action Time is triggered when a player lands on one of the Happening Spaces that are on the top-left corner of the board. When it is triggered, an arrow will rotate to select a random direction. After that, the player has to escape being sucked in by a Blooper by repeatedly pressing A Button. If the player fails, then he or she will be launched in the direction the arrow is pointing. When a player lands on a Happening Space on one of the two Happening Space-heavy pathways in the middle, he or she will be grabbed by Blooper. Blooper will then place the player on the other pathway that is parallel to the pathway that the player was on.
26px-Star


3 Random Characters Except Yoshi (Luigi if the player is Yoshi)
Spinydesert
SpinyDesert MP3

Spiny Desert

The third Battle Royale Board of this game. This desert-themed board has the players collect twenty Coins for them to purchase a Power Star from the Millennium Star. The most prominent feature of this board is the fact that there are two Millennium Stars: one that is a mirage (a fake), and one that is real. There is no way to differentiate the two from each other. When a player passes by the mirage, it will vanish. Another notable feature of this board is the two quicksand pits that are located on the lower-middle part of the board and the upper-middle part of the board. When a player lands on a Happening Space that is located around the perimeter of either quicksand pit, the quicksand pit will inhale all players standing on said perimeter. The other quicksand pit will then eject said players so they land on it's perimeter. The Action Time of this board is triggered if a player chooses to pass the path with two cacti. The player has to hit A Button with correct timing in this Action Time. If the player fails at doing so, then either cacti will send the player bouncing away in another direction. 26px-Star26px-Star

3 Random Characters Except Donkey Kong (Luigi if the player is Donkey Kong)
Woodywoods
WoodyWoods MP3

Woody Woods

The fourth Battle Royale Board of this game. On this forest-themed board, players have to procure twenty Coins for them to purchase a Power Star from the Millennium Star. The most prominent event on this board is the arrows that are in three of the junctions in the forest. Whenever a player passes such junction, he/she is forced to walk that way. At the end of every turn, Monty Mole will change the direction of all the arrows on the board. A way for players to manipulate the arrows is to pass by one of his army-like huts and pay him five Coins for him to flip all arrows on the board. Another way for players to manipulate the arrows is to land on a Happening Space that is placed directly before a junction with an arrow. This will only flip the arrow in front of the player. The Action Time of this board is Woody. When a player lands on the Happening Spaces in front of him, he/she is given five seconds to choose from either a Plus Coin Fruit (which will give the player five Coins), or a Plus Block Fruit (which will make the player roll the Dice Block a second time). Action Time also happens when a player lands on a Happening Space at Warukio. He will make the player choose from one of these two fruits: a Minus Coin Fruit, which will take away five Coins from the player; or a Reverse Block Fruit, which makes the player roll a Dice Block and go in reverse. 26px-Star26px-Star

3 Random Characters Except Peach (Luigi if the player is Peach)
Creepycavern
CreepyCavern MP3

Creepy Cavern

The fifth Battle Royale Board of this game. On this cavern-themed board, players have to collect twenty Coins in order for them to purchase a Power Star from the Millennium Star. The most prominent feature of this board is Whomp. He is located at the middle of the board, blocking a passage to the upper part of the board via the middle-most path. There are two ways for players to make Whomp turn around: giving an Item - randomised each time - to him when passing by; or by landing on a Happening Space that is in front of him. Another notable feature of this board is the two horizontal railways. When a player lands on a Happening Space that is located on one of those railways, a mine-cart will appear. Any players who are placed on said railway will be chased by said mine-cart until the railway ends. Action Time in this board happens when a player passes a Thwomp that is located beside a railway, and pays him five Coins. The event includes the player jumping on a mine-cart (with A Button) and then riding to the end of the railway, subsequently moving any players who are on the same railway. 26px-Star26px-Star
26px-Star


3 Random Characters Except Mario (Luigi if the player is Mario)
WaluigiIslandLogo
WaluigisIsland MP3

Waluigi's Island

The sixth and final Battle Royale Board of this game, and it is unlocked when the player clears this board in Story Mode. This isle-heavy board has the players collect twenty Coins for them to obtain Power Stars when purchased from the Millennium Star. The two most notable features of this board are the circle at the bottom-middle part of the board, and the island at the top-left corner of the board. The circle at the bottom-middle part of the board has a number, which will always be at five at the start. For this number to decrease, players have to land on the Happening Spaces that are placed on the circle. When this number reaches zero, it will cause an explosion that covers the entire circle. Any players that are caught in the explosion will lose all of their Coins. The spaces that are on the island located at the top-left part of the board will always show what the rest shows, minus the Bank Space. However, instead of always being one type of space, the type of space shown will change from turn to turn. Action Time in this board is triggered when a player is at the four-way junction at the center of the board. The event has the player press A Button to jump on the pad. After landing on the pad, the player is forced to go the way the arrow that is up-lit shows. 26px-Star26px-Star
26px-Star


Waluigi and 2 Random Characters

Battle Royale Spaces Edit

Space

Description

Rarity

BlueSpace MP3

Blue Space

If a player lands on this space, he or she will obtain three Coins. The amount of Coins gained will be doubled during the Last Five Turns Event. Common
RedSpace MP3

Red Space

If a player lands on this space, he or she will lose three Coins. The amount of Coins lost will be doubled during the Last Five Turns Event. Semi-common
ItemSpace MP3

Item Space

When a player lands on this space, an Item minigame will be played. If the player wins the minigame, he/she gets an item. But if the player loses, he/she gets nothing. Toad or Baby Bowser may appear. They will ask the player a question, and, depending on the answer, they will give the player Items or not. Rare
HappeningSpace MP3

Happening Space

When a player lands on this space, an event will happen. The event that happens depends on the board. Semi-common
MP3 Starspace

Star Space

When a player passes by this space, he or she will be asked by Millennium Star if the player will trade 20 coins for a star. One per board (two in Spiny Desert: a real and a fake one)
BowserSpace MP3

Bowser Space

If this space is landed on, then Bowser will appear. He will usually try to steal Coins and Stars from players. He may give players certain Items. Rare
BattleSpace MP3

Battle Space

When a player lands on this space, Goomba will appear and a Battle minigame will be played. The amount of Coins that the players pay is decided by a roulette. If the roulette stops at "0 Coins", no Battle minigame will be played. Rare
BankSpace MP3

Bank Space

Whenever players pass this space, Koopa will make players pay five Coins. If a player lands on this space, all previously paid Coins will be given to that player. Two per board
ChanceSpace MP3

Chance Time Space

Players who land on this space will initiate Chance Time. This is basically luck-based, and the results will occur whether the player who landed on this space is awarded or not. Rare
GameGuySpace MP3

Game Guy Space

Players who land on this space will have to pay all of their Coins to Game Guy. After this, a Game Guy minigame will be played. If the player succeeds at it, then the amount of Coins will be doubled(or more, depending on the minigame). If the player fails, then all of his or her Coins will be lost. Rare

Duel Boards Edit

Duel Boards can be played in Duel Mode and Story Mode. Duel Mode can be selected by selecting the red star in the main menu. Duel Boards can only be played with two characters. The objective is to defeat the opponent by attacking them with partners. Each player has a heart gauge, consisting of five segments. The game is over when 20 turns end (when '20 turns' is selected in game length) or when one player's heart gauge is empty. If 20 turns have finished, the player with the most hearts is the winner. If heart counts tie, then the player with the most coins wins, but if that count also ties as well, the match is a tie.

Players start with one partner and can gain another (or replace one) when they reach their start space, which also gives them ten coins. Partners are given to the player at random using a roulette (on every third return, the player gets a "Lucky Roulette", which slows the roulette, allowing the player to more easily obtain a desired partner). Each partner has a salary where they are paid when the player's turn starts. If a player cannot afford to pay the salary, the partner(s) leave(s).

In the middle of every board is Belltop, a mechanical toy. Every time a player passes him, the numbers on his hat goes down by one. Whenever the hat reaches 0, all players go to him and play a duel mini-game. After the winner receives his/her coin prize, the timer is reset to 5.

In Story Mode, after a Battle Royale map, the player's character is about to receive a Star Stamp when another character emerges from the castle and says they deserve it. To settle this dispute, both characters are sent to a Duel Board (with the exception of Waluigi, who challenges the character to his Battle Royale board, Waluigi's Island). The winner receives the Star Stamp. (Note that Luigi's board can be anyone except Backtrack).

Board

Description

Opponent

Gateguy
GateGuy MP3

Gate Guy

The first Duel Board of this game. This board's main gimmick is the two Gate Guys. When players pass by one of them, they will be asked to pay an optional fee of five Coins. If the player decides to pay, then he or she will be able to use the middle-most path as a short-cut to get to the other side of the board. Wario (Luigi if the player is Wario)
Arrowhead
Arrowhead MP3

Arrowhead

The second Duel Board of this game. The main gimmick of this board is the Arrowheads. When players pass by them from the outer perimeter of the board, they may choose to go directly to a Start Space, essentially creating a short-cut from a Start Space to the next. Yoshi (Luigi if the player is Yoshi)
Pipesqueak
Pipesqueak MP3

Pipesqueak

The third Duel Board of this game. The main gimmick of this board is the four Warp Pipes. (Hence the name "Pipesqueak") There is one Warp Pipe in each corner of the board. Players may choose to enter a Warp Pipe when they pass it. When they do that, they will be taken to a random Warp Pipe that isn't the one the player chose to enter. Donkey Kong (Luigi if the player is Donkey Kong)
Blowhard
Blowhard MP3

Blowhard

The fourth Duel Board of this game. This board's main gimmick is the Blowhard in the middle. When players pass by it, it will send the players and their partners up in the air. This will change the position of any partners the player has (if a partner is in front, then that partner will be in the back and vice versa). Peach (Luigi if the player is Peach)
MrMover
MrMover MP3

Mr. Mover

The fifth Duel Board of this game. This board's main gimmick is Mr. Mover. At start, it will be colored blue, which means that it will take players stepping on it to the left. Every turn, Mr.Mover's colors change from either blue to red, or from red to blue. When Mr.Mover is colored red it will take players stepping on it to the right. Mario (Luigi if the player is Mario)
Backtrack
Backtrack MP3

Backtrack

The sixth and final Duel Board of this game, and it is unlocked when the player clears this board in Story Mode. The unique feature of this board is the Reverse Spaces. When a player lands on one on this board, it will not make that player go backwards with another Dice Roll; it will change the direction which is moved, and it will also change the positions of the partners. Daisy

Duel Spaces Edit

Space

Description

Rarity

MP3 BasicSpace

Basic Space

When a player lands on it, it will become that player's space. When the opponent lands on the "owned" space, he or she must pay an amount of Coins to the player who "owns" the space. The amount of Coins paid depends on what turn it is. If the "owner" lands on it, then he or she will obtain Coins. Very common
MP3 Power-upSpace

Power-up Space

When a player lands on this space, his or her partners will be doubled in attack, health, and salary. Rare
MP3 ReverseSpace

Reverse Space

If a player lands on this space, then he or she will have to roll the Dice Block again. The amount of steps shown will then be traveled backwards. In Backtrack, the direction which players move change and so does the position of all partners. Semi-rare
MiniGameSpaceMP3 Duel

Minigame Space

When a player lands on this space, a Duel Minigame will be initiated. The winner of a Duel Minigame will earn 10 Coins. Semi-common
HappeningSpace3D

Happening Space

If a player lands on this space, a roulette will roll. The player will get to stop the roulette. The effect decided by the roulette will then happen. Semi-rare
GameGuySpaceDuel

Game Guy Space

When a player lands on this space, then he or she must pay all of their Coins to Game Guy. After this, the player will play a Game Guy minigame. If the player wins, the amount of his/her coins will be doubled or more. But if the player loses, then all of his/her coins will be lost. Rare

Duel Partners Edit

Partner

Attack

Health

Salary

Default Partner

Other Unique Abilities

BabyBowserIcon MP3

Baby Bowser

1

1

-3

None

Sometimes changes into Bowser and does triple damage; if transformation fails, no damage is taken. The probability of transformation success is 40%.

Bob-ombIcon MP3

Bob-omb

1

1

-3

Wario

Jumps over an opponent's partner and attacks them directly; disappears after only 1 attack, since it explodes.

BooIcon MP3

Boo

2

1

-1

Yoshi

If attacked, will counter-attack for equal damage before disappearing.

ChainChompIcon MP3

Chain Chomp

1

2

-6

None

Attacks opponent and all partners simultaneously.

GoombaIcon MP3

Goomba

2

1

-2

Luigi

N/A

KoopaTroopaIcon MP3

Koopa Troopa

1

2

-1

Mario

N/A

MrBlizzardIcon MP3

Mr. Blizzard

1

3

-2

None

Attacks the opponent farthest away from him.

PiranhaPlantIcon MP3

Piranha Plant

3

1

-5

Waluigi

Can sometimes offer extra dice. These dice allow the player to move up to 3 more spaces.

SnifitIcon MP3

Snifit

2

2

-5

Princess Daisy

Can sometimes give the player two to four coins.

ThwompIcon MP3

Thwomp

0

2

-4

None

Although it has zero attack, it can attack partners and defeats them instantly; but does nothing to the opposing player.

ToadIcon MP3

Toad

1

1

1

Princess Peach

If a player lands on an opponent's Basic Space, no coins are lost.

WhompIcon MP3

Whomp

0

4

-3

Donkey Kong

Unable to attack since he has zero attack.

Combinations/Pair/Duo

If the player gets 2 of the same partners, the Millennium Star will call it a glorious (_____) (fill the blank with the partner). It also raises the attack by one (with the exception of Thwomp and Whomp, whose salaries are decreased by one instead). The following combinations will cause the Millennium Star to comment on it, but the attack won't be raised.

  • Whomp and Thwomp make an earth shaking combination!
  • Toad and Koopa Troopa make an economical pair!
  • Mr. Blizzard and Snifit make a long-range pair!
  • Boo and Mr. Blizzard make a chilling combination!
  • Bob-omb and Chomp make a dangerous duo!

Items Edit

Items appear only on Battle Royale boards. They can be bought at an item shop or obtained on an Item Space. Either Toad or Baby Bowser runs the shop, both selling different items.

Mario Party 3 allows the player to carry three items at once, as opposed to the single item the player can carry in Mario Party 2.

Marioparty Series
Mario Party

Mario Party 2

Mario Party 3

Mario Party 4

Mario Party 5

Mario Party 6

Mario Party Advance

Mario Party 7

Mario Party 8

Mario Party DS

Mario Party 9

Mario Party: Island Tour

Mario Party 10

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