|Mario Party 7|
Japan: November 10, 2005
The main target of Mario Party 7 is to gather stars, but each board requires one to do that in a different way. For the first time ever since the series' initial release in 1999, eight players may participate in either Party Cruise/Deluxe Cruise (the 8 player equivalent of the Mini-Game Cruise). Players are split into teams of two and are required to share a controller, with the first player using the L button and the Control Stick in mini-games, while the second player uses the R button and the C-stick.
While a mode for a solo player isn't new to the Mario Party series, this game's take is very much different from any past six games. One player competes against another (either computer controlled or human played), trying to complete the set objective on the board map before the other can. Tasks range from collecting a set number of stars to having a set number of coins on a space. Up to ten slots of different characters with different phrases may be saved. Once a player has completed all six boards, they are added to the rankings section, where it shows the players who took the least turns to complete them.
There are 88 minigames in Mario Party 7. Once again, no minigames from previous editions appear. There are nine types of minigames in the game: 4-player, 1-vs.-3, 2-vs.-2, Battle, Duel, 8-player, DK, Bowser, and Rare. For 4-player and 1-vs.-3, there are an additional five minigames that can be played with the microphone. In 8 player minigames, one player uses the Control Stick and L, and the other player uses the C stick and R. The minigame controls range from pressing a button repeatedly to using the control stick and several buttons. There are extra minigames which you must purchase in-game to unlock.
To keep up with the cruise gimmick, the boards seen in the game (with the exception of Bowser's Enchanted Inferno!) are based on real-life countries from around the world, such as:
- Grand Canal (Italy)
- Pagoda Peak (China)
- Pyramid Peak (Egypt)
- Neon Heights (USA)
- Windmillville (Netherlands)
The boards all have unique ways of collecting Stars.
Another feature in the game is Bowser Time." After each turn, a gauge of Bowser's head will gradually begin to fill up. When the gauge fills up completely after five turns, Bowser will appear and trigger different events, some of which are specificially related to the board being played.
- Birdo [unlockable]
- Dry Bones [unlockable]
Reception == This game receive mixed reviews from critics.
| Mario Party
Mario Party 7