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MPwithout ITMarioparty9
Mario-party-9-box-art-brightly-lit-but-light-on-luigi

Developer(s)

Nd Cube Logo 2
Nintendo SPD Group No.4

Publisher(s)

Nintendo

Platform(s)

Nintendo Wii

Release Date

  • USA: March 11, 2012
  • Europe: March 2, 2012
  • Australia: March 8, 2012
  • Japan: April 26, 2012

Mario Party 9 is the ninth home console installment of the Mario Party series and second for the Wii. The game was developed by Nd Cube. It is also the twelfth in the main series (fifteenth in Japan). It was released in Europe on March 2, 2012, Australia on March 8 and North America on March 11, 2012. It will later be released in Japan on April 26, 2012. The host of the game is Yellow Toad for the boards while Blue Toad is the host for minigames, and Green Toad appears near the end of Boards to initiate an event similar to the Last Five Turns Event from past games.

Story[]

On a night outside of Princess Peach's Castle, Mario and his friends came to watch the Mini Stars in the sky. As Mario peers though the telescope, he notices that the stars suddenly begin to get sucked through a vortex. It is then revealed to be Bowser and Bowser Jr. on a spacecraft, who are using a vacuum-like machine to suck the stars in the sky. Upon witnessing this, Mario and the gang set out to defeat them and save the Mini Stars. After they start their journey, Shy Guy and Kamek are seen coming out of the woods and start following them, as part of Bowser's plan.

Gameplay[]

A new form of gameplay was introduced in this game, retiring the old format seen in the prior eight titles: players move all at once through the board in a vehicle (a car in Toad Road, a magic carpet in Boo's Horror Castle and a legged machine in Bob-omb Factory, for example). Instead of trying to collect coins to buy stars, players receive Mini Stars if they pass by them. New minigame types are be introduced in the Mario Party series, one example being 2 vs. 1 minigames against Bowser Jr. Players must try to avoid Mini Ztars, which deduct their current amount of Mini Stars. In this game, the minigames don't appear after every four turns, but only when a player ends up on any of the spaces that triggers a minigame. Unlike previous Mario Party games, where often only the winner mattered, all minigames are ranked from first to last place and generally all players receive Mini Stars although the winning player earns the most.

Confirmed Characters[]

Playable[]

Unlockable[]

Other[]

Stages[]

Mini-Games[]

List of minigames in Mario Party 9

Free-For-All[]

1-vs.-Rivals[]

Bowser Jr.[]

Bosses[]

Items[]

Confirmed Spaces[]

When a player lands on a space, something is going to happen. Each space has its own effect, but like in previous Mario Party games, every space is colour-coded. The colour of the space will tell what kind of event is going to happen.

  • Normal Spaces
    • Blue Spaces - Triggers good events and will help the player who landed on it.
    • Red Spaces - Trigger bad events and will hinder the player who landed on it.
    • Green Spaces - Lets one or all players attend an event.
    • Yellow Spaces - Trigger minigames when landed on.
    • White Spaces - Adds Mini Stars to the Jackpot on the Bowser Station board.
  • Star Spaces
    • Mini Star Spaces - Gives Mini Stars to the player who landed on it.
    • Mini Ztar Spaces - Takes Mini Stars from the player who landed on it.

If the player moves over a space with a half cross on it, he or she automatically stops at that space and an event starts. The only two spaces of this kind are the Boss Space and the Captain Event Space.

Because of the new rules in Mario Party 9, there are many new spaces introduced. Some old spaces returned as well, but some have a different effect (for example the Blue Space). With a total of 21 different kind of spaces, Mario Party 9 has the most spaces of the series. Also for the first time in the Mario Party series, some spaces are unique for a specific board. Here is a list of all the spaces in the game, with what kind of effect they have.

Space Effect Rarity
Appears on all boards
Green Space [1] This space does nothing. Common
Dice Space [2] The Captain who lands here will receive a special Dice Block. Also has a chance to trigger a free-for-all minigame, or have Mini Stars. Common
Event Space [3] Triggers an event depending on the board and sometimes the player's placement. Uncommon
Dash Space [4] The Captain that lands here will roll the Dice Block again. Uncommon
Back Space [5] The Captain that lands here will roll the Dice Block again. The vehicle will move backwards depending on the number obtained. Uncommon
Shuffle Space [6] The orders of Captains change. Semi-Common (None when playing with 2 players)
Spin Space [7] Anything can happen when the Captain lands here. Uncommon
Lucky Space [8] The Captain that lands here will enter a special route to gain Mini Stars, or enter a Toad House. Semi-Common
Unlucky Space [9] The Captain that lands here will lose Mini Stars by entering a special route. Rare
Bowser Space [10] Triggers a Bowser Event. Uncommon (Common near the end of stages)
Mini Star Space [11] Gives the Captain 1 Mini Star. Rare
[12] Gives the Captain 2 Mini Stars.
[13] Gives the Captain 3 Mini Stars.
[14] Gives the Captain 5 Mini Stars.
Mini Ztar Space [15] Deducts 1 Mini Stars from the player's current amount. Rare
[16] Deducts 2 Mini Stars from the player's current amount.
[17] Deducts 3 Mini Stars from the player's current amount.
[18] Deducts 5 Mini Stars from the player's current amount.
Free-for-All Space [19] Triggers a free-for-all minigame. Semi-Common
Battle Space [20] A free-for-all minigame will commence in which all players must participate. Mini Stars are distributed differently from regular minigames. Semi-Common (None when playing with 2 players)
1-vs-Rival Space [21] Triggers a 1-vs-Rival minigame with 3 players. The Captain is the solo player. Uncommon (None when playing with 2 players)
[22] Triggers a 1-vs-Rival minigame with 4 players. The Captain is the solo player.
Bowser Jr. Space [23] Triggers a Bowser Jr. minigame where the Captain and a randomly-chosen ally must defeat him. Uncommon (None when playing with 2 players)
Captain Event Space [24] Triggers a specific Captain Event for the board. Rare
Boss Battle Space [25] Triggers a boss battle for the board. In Party Mode, the Captain chooses the minigame. 2 on each stage
Board-specific Spaces
Magma Space [26] Raises the lava level by 2 on the Magma Mine board. Common
[27] Raises the lava level by 3 on the Magma Mine board. Semi-Common
[28] Raises the lava level by 4 on the Magma Mine board. Uncommon
Jackpot+ Space [29] Adds 5 Mini Stars to the Jackpot Machine on Bowser Station. Common
[30] Adds 8 Mini Stars to the Jackpot Machine on Bowser Station.
DK Space [31] Causes DK to start an activity where the Captain tries to collect the most Bananas spinning in a circle around the board. Common

Gallery[]

Marioparty Series
Mario Party

Mario Party 2

Mario Party 3

Mario Party 4

Mario Party 5

Mario Party 6

Mario Party Advance

Mario Party 7

Mario Party 8

Mario Party DS

Mario Party 9

Mario Party: Island Tour

Trivia[]

  • It didn't have any file selects.
  • It didn't have the clip from the spoof collection.
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